Ross McIndoe, 09/03/2010
Imagine the perfect Indiana Jones-esque action blockbuster: The explosive action scenes, the witty lines delivered by a charismatic hero as he takes on a nutter with a foreign accent to claim an ancient treasure, which is surrounded by a crazy legend that inevitably turns out to be true. Now imagine that instead of just watching all this, you could play it.
You've just imagined Uncharted 2.
It takes the ingenuous cover and climbing systems that led to the first games intense fights and make them even tighter, allowing you to seamlessly dash between cover, blasting waves of soldiers with whatever comes to hand be it a bazooka or a crossbow. (You may find one of those to be slightly more effective than the other).
Things only get more intense as the set-pieces get more and more over the top as you fight helicopters and clamber along moving trains.
The things that sets UC2 apart from other shooters are its stunning visuals that make the characters look practically real, an illusion enhanced by the funny script, top notch voice acting both of which are superior to those in most actual blockbusters.
In short it makes a better action film than most action films and is a blast to play as well.
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rocket, 06/03/2010
I bought this game partly 'cos i love the films, but mainly because of the previews/trailers I'd seen.
Having played it for a while I just got fed up of squinting at the screen. At set up it asks you to create the optimum picture for the gameplay, trying to set it up I couldn't get it bright enough and on playing I could see very little. If I'd known it was this dark gameplay, then I wouldn't have parted with £38 in the first place!
Not the hardest of games from what I've played but a big letdown none the less, it was a tossup between this and Mass Effect 2 and now I'm regretting it.
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Charlie bates, 02/03/2010
Let me begin by saying that this game is truly an epic. The sheer scope and the quality of the design is truly astounding. First off, the graphics. Graphically, I cannot think of any game that stands up to this one. When considering that these graphics hold up throughout an entire galaxy is what makes them so great. The amount of detail that BioWare put into to a game of this scale simply blows my mind.
Mass Effect 1 was all about the story and character development and this second instalment does not fall short in the slightest. Having not completely played through ME 1 I was a little confused at the offset of the game, but if you so desire you can enquire about the events that unfolded in the first game, which was sufficient. After figuring out the story I was truly captivated by it. When not playing I found myself thinking about what I would do next and so on. In my mind, a game that draws you into the on this level means that it has a great story. The stellar story is complimented by superb character development. You will actually care about the choices you make (regarding the main characters)and the things you say to them.
Simply put, the gameplay of the original did not meet my standards and that of Mass Effect 2 has greatly improved on that front. BioWare took the Gears of War style shooting. The cover system has been also improved, although not as well as I would have liked. My problem specifically came when changing weapons. Often times when I would change weapons in cover I would find my character standing up out of cover, resulting in some cheap deaths. This, although an annoyance, did not ruin my experience in the slightest; I was still able to enjoy blasting the Collectors into oblivion. One gameplay issue that I had was the mining minigame. At first I enjoyed scanning the planets in the search for essential element, but as the game goes on it begins to become quite tedious, especially since the elements are required if you want to enjoy the game to its fullest.
This game runs very smoothly with a few minor hiccups. I found that if you skip the conversation sequences the game will fall behind and will have to load during gameplay. The actual loading screens are some of the longest and I would suggest downloading the game to your hard drive to avoid these.
A disappointment for me was this game's main quest length. I beat the game in a little over 22 hours expecting it to last around 40. However, the multiple class types and the different decisions give the game very high re-playability. I also had a problem with the side quests of the game. Granting you only with 125 or 40 XP, the side quests simply aren't worth your time. In the traditional sense I would not consider this game a RPG, merely a 3rd person shooter with RPG elements. BioWare decided to exclude any form of inventory. Diehard RPG fans may be turned off by this, yet I embraced this approach.
The music and score for this game are not memorable to say the least. The music kicks in at random bits of action and ramps up the intensity slightly, but it is simply not memorable and seems to lack emotion. However, the voice acting is superb and for good reason, with the star studded cast that it has.
In conclusion, Mass Effect 2 is a must buy for any gamer. The sheer quantity of content that is available with purchase is truly astounding and considering that the Cerberus Network provides free DLC with purchase of the game only increases the scope. So go out buy this game and just play through it. It is one of those games that cannot be passed up.
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craig rigby, 28/02/2010
If you are in to your sims games then i advise you to buy this game, but as a final fantasy game it is extremely poor. The game play is nowhere near the ff standard, I think they have tried to change the format to much, part of the ff games is to control up to 4 members of a party in this game you only have 1, he starts basically with the powers he needs to finish the game there is no experience or levels I feel that this was a ok game but considering I had it on order for nearly 2 years I was very disappointed in it.
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Ross McIndoe, 27/02/2010
Okami is the story of sun goddess Amaterasu's quest to defeat the evil monster Orochi and restore the lands he has cursed to their former beauty.
Okami was released for the Playstation 2 in 2007 but sold fairly poorly and went largely unnoticed. This is absolutely criminal. Literally, I would have every PS2 owner of that time arrested for ignoring this amazing game. (I would of course be exempt because I'm singing its praises now and because......shhh!)
It was then rebuilt for Wii to make use of the unique motion controls and to try and find an audience. I'll get back to how it did on the former but it certainly failed on the sales front and I suppose it's not surprising as its a really weird game, drawing a lot from Japanese mythology and Shintoism, most of which will be lost on western gamers.
The first thing you'll notice about it is its unique art style which has the entire game looking like a Japanese ink painting come to life with some amazing bloom effect used when you return the land to its original state. Overall the game is truly gorgeous and leads you to spend hours just wandering about taking in the games beauty and exploring its landscape which is truly massive.
However, this style probably accounts for a lot of lost sales as many will have been put off by how strange it looks which is a great shame.
The story is a very Japanese take on a fairly standard "oh no there's an evil monster killing everything, AAAHHH!!!" tale which is brought to life by the large cast of brilliant characters. From your comic relief sidekick Issun who is the size of a bug and not half as good with the ladies as he'd like to think to the more bizarre (yes Issun will seem pretty normal after about 20 minutes of this game) like Mr Orange, the village elder with an alcohol problem and a love of oranges and performing strange dances. (See? Issun seems almost boring in comparison).
The dialogue between them is equally impressive and often genuinely funny which is a true credit to the writers as few games achieve this.
The music is equally fantastic with an amazing orchestral score to add to the fantastically atmospheric Japanese countryside that most of the game is set in.
Of course, all the pretty views and funky characters in the world would be worth nothing if the game play wasn't up to scratch but thankfully it goes above and beyond the call of duty in this department. Okami is compared to Zelda by most reviewers and it's obvious that the developers - the amazing "Clover Studios" - used it as a blueprint for how to make an adventure game.
This is no bad thing as they emulate Nintendo's juggernaut in the games formula with such a high level of quality. The similarities are most pronounced when fighting through one of the games many dungeons which work almost exactly the same as Zelda and when exploring the vast rural areas that are reminiscent of Hyrule.
It avoids being a pretty Zelda-clone by introducing a fantastically innovative gameplay mechanic in the "Celestial Brush".
You play as Ameterasu the sun goddess and acquire an array of ways to manipulate natures in a host of ways by painting things on the screen by using the Wiimote's pointer. For example, drawing a circle in the sky will cause the sun to shine down from there whereas drawing one on the water's surface will create a lily pad you can jump on to traverse lakes and rivers (yes, you're a god that is killed by water - go figure).
This is implemented in hundreds of ingenious puzzles which become steadily more devious as the game goes on and you have a larger arsenal of brush techniques to play with which is what you'll spend a lot of time doing - messing about with your godly powers.
Sadly, with this clever new mechanic comes the game's biggest flaw - imperfect motion controls. Painting can be fiddly and you'll often need several attempts before it accepts the circle or line you've drawn as being good enough to activate the power. Whilst this rarely has serious consequences - usually you just immediately try again - but it gets just annoying enough to detract from the overall experience, albeit only very slightly.
It also plays a part in the battle system to which it is quite odd. Instead of fighting foes as you come across them, enemies pop out of portal and a barrier appears, marking out a fight arena and which disappears after you've dispatched with the monsters.
On top of your brush powers which all have more violent applications as well as their puzzle-solving uses, you'll acquire various equip able weapons which you shake the Wiimote to attack with, doing your best to rack up combos. This at first seems overly simple but a constant supply of new weapons, abilities and ever more bizarre enemies keeps it from getting repetitive.
Boss fights are a much less frequent occurrence than in Zelda but are often on a similar gargantuan scale and are always equally epic and inventive.
So that's about it, one minor flaw in an otherwise spectacular, often funny and hugely enjoyable experience which deserves a place in any gamers library as it truly is one of the greatest games ever made.
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Oli Scott, 27/02/2010
This game is a very good game. A MUST buy!!!!!!!!
Very good graphics!
Both roles extremely fun and challenging, will keep you playing for hours.
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Chris Minton, 24/02/2010
"Would you kindly..."
Like the last days of Rome in a fish tank. Bioshock...the game that gave life to one of the most iconic video game characters of all time...the Big Daddy!
In Bioshock you utilise weapons and plasmids to fight your way through the underwater city of Rapture, unearthing its secrets through the plethora of audio diaries scattered throughout the game. 'Gene splicing' has given the inhabitants supernatural powers...but has also turned them all insane in the membrane. Of course there is the standard choice of weapons you would expect to see in any first person shooter, but if you want to survive longer than five minutes you're going to have to use your plasmids. Fired from your left hand while your right holds your standard weapon, plasmids can electrocute, freeze, burn and much more. You gather new and more powerful weapons and plasmids as the game goes on. Plasmids and gene tonics (which enhance and give you new abilities) can be purchased with Adam - the life source of Rapture. Eve powers your plasmids and you're constantly searching for your next fix! Little Sisters protected by the infamous Big Daddy's gather Adam from dead bodies and it's from the Little Sisters that you gain your supply. But first you must dispose of Daddy! Once this behemoth is defeated you have a choice to test both your morals and your conscience. Do you rescue or harvest the Little Sisters. Harvesting gives you more Adam to spend to improve your character's abilities but kills the Little Sister in the process. Rescuing them gives you a smaller amount of Adam but at least you can sleep soundly at night...Your choices also affect the ending of the game. So choose carefully!
An immersive, absorbing story with plenty of shocks and a surprising twist at the end...this is what a game would play like if M. Night Shyamalan penned the script. With the recent release of the second installment, if you haven't played the original do it now!
Verdict: Excellent.
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Chris Minton, 24/02/2010
If you enjoy being so scared by a game that you besmirch your tighty whiteys then Dead Space is the game for you.
Best played alone and in the dark, Dead Space follows the exploits of one Isaac Clarke and two other members of a rescue team sent into deep space to discover the fate of the unresponsive USG Ishimura 'planetcracking' ship. The Ishimura has gone to the dogs in recent times and our protagonist engineer is charged with the task of sorting things out. The mission gets off to a bad start when Isaac's ship crash lands into the docking bay of the Ishimura. Both he and the crew survive the crash and board the 'planetcracker'. The fun (sheer terror) soon ensues as we experience our first meeting with the Ishimura's 'new crew'...Queue underwear change No.1.
In space no one can hear you scream...but the neighbours definitely heard me through the adjoining wall as I plasma cut my way through the eerie, claustrophobic corridors of the Ishimura. An incredible story with more twists than a bag of pretzels, Dead Space is both thrilling and terrifying. You'll want to run screaming from the room and curl up in the foetal position, singing 'Don't Stop Believin' by Journey just to remind yourself that Glee still happened and you're not stuck in space, trembling with fear and fighting for your life. I'd recommend this game to any survival horror fan who enjoys scary late night game sessions in the dark. I would not however recommend it to anyone with an existing heart condition, anyone adverse to changing their pants more than five times in a day and pregnant women.
Verdict: Excellent!
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Richard Lannigan, 22/02/2010
First off I have to say that Avatar: The Game is NOT as good as it's film counterpart, in that the story is completely different (so if you are buying the game to play through the story of the film then you should be aware of this) and being at a much lower standard than the film. Also the Graphics and special effects aren't as visceral as the film (but this is to be expected from a video game), but there is a unique option that I have never before seen on a video game, that is the ability to play in 3D and although an expensive 3D compatible TV is required for this option, it presents something wonderful to look forward to in the near future where more games will have this option.
The fact that you are able to play as both the Na'Vi/Avatars and as an RDA trooper gives the player two unique perspectives and gaming styles for the same game, which is very nice and although there is a moral choice in which faction you side with, the way that it is presented is very flat and fairly disappointing to be honest.
All in all it is a fairly good game, even with the fact that is greatly overshadowed by the film and there is definitely room for improvement in a possible second instalment, but despite this it is still well worth buying for the prices that it is available at and for what it is, as a game, I am going to give it a solid 6/10 overall.
Thanks for reading and I hope this review has helped.
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Osen Iheanacho, 21/02/2010
Brilliant, I am definitely buying this again after it has run out!
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Stan Semple, 16/02/2010
Sports Resort was my introduction to the capabilities of the Wii - and I wasn't disappointed. Whether competing against the Wii or real people it is great fun. Against the Wii, certain games might appear relatively easy to start off with but as your experience and accuracy grows so do the Wii competitors and frustration can appear on the part of the player when a winning streak is cruelly stopped by, for example, a whitewash at table tennis. Each sport is sufficiently different for you to dip into them now again with some becoming more favoured over others. For me, the table tennis, golf and the swordplay are most popular. The flying game round the island is also good fun but once all the attractions on the island have been visited the novelty can begin to dissipate slightly. However, the balloon popping option can keep the interest continuing for those who like their games to be less frenetic. Not many minuses to Sports resort. The Wakeboarding and Power Cruising are the weakest for me as I find manoeuvring difficult - perhaps just a bit more practice is needed - even then the excitement is not the same as some of the other sports.
A definite 9 out of 10 from me and a highly recommended purchase.
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Sam, 16/02/2010
This is a very Excellent game:
Controls: 4/5 Characters: 5/5 Gameplay: 4/5 Landscapes: 4/5 Bosses: 5/5 Age Rating Fairness: 5/5 Multiplayer: 5/5 Artwork: 3/5 Humour: 5/5 Overall: 4.5/5
This is one of the best games of the year, a must buy, you will get blown away by the excitement of this game!!!!! Even if it has blood and gore in it, doesn't mean it's a bad game, far from it!!!!! So don't look at the advert and think "That's rubbish and boring!!!!!" Because it's not, play the demo and you will see how Fantastic this game really is!!!!!
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faye gardner, 16/02/2010
STORY In Bioshock you enter the world of Rapture, an underwater city. Although the concept is genius the man in charge of Rapture is clearly a lunatic and has let the city slump down into a barren wasteland leaving everyone to fight amongst themselves. In the opening cinematics your plane crashes alongside a rogue lighthouse in the middle of the sea. As your plane's tail begins to be devoured by the sea you swim towards the lighthouse and to a new future in the world of Rapture. As the story develops it provides non-stop action leaving the gamer on the edge of his/her seat at all times. There are twists, dives and plummets that not many games deliver, it really has to be played to experience the work of art 2K Games put together for Bioshock. 4.9 / 5
GRAPHICS The graphics are no less than fantastic, from the opening cinematic to walking around Rapture the level of detail is like no other. The game provides variety in each different part of Rapture and leaves you stunned how any artist was able to develop such beautiful yet gloomy environments. The balance is uncanny and deserves praise as much of the game leaves you stunned as you walk amongst the walls of rapture. 4.9 / 5
GAMEPLAY The gameplay is not much different from other first person shooters. The combat is fast and smooth with a huge variety of enemies to face as you explore the city. There are many weapons to discover in rapture, along with different kinds of ammo and plasmids. Plasmids are abilities that need the substance Eve injected through the veins. They provide the user with the ability to throw substances like fire and ice with many more to be found to be used. This only adds a new spin on the gameplay that you wouldn't find in common shooters like Call of Duty. 4.9 / 5
CONTROLS The controls are well designed with no flaws in trying to find different items or weapons in your inventory. Face buttons such as 'B' give you first aid and 'X' to inject Eve. The control face is well thought out leaving it easy to regenerate health, eve or ammo in the heat of battle. 4.9 / 5
AUDIO Probably the best thing about Bioshock, it has a brilliant voice casting. The game provides most of its storyline via a radio that you carry around. The voice acting is first class and provides every next step clearly and with a reason you need to take the next step. Meanwhile it shows emotion in the persons voice whether it be anger or sadness 2K games have delivered nothing short of spectacular on this front. 5 / 5
OVERALL Easily to see why the game got 'Game of the Year' a few years back. With this price it has to be a certain purchase otherwise your only missing out on a game that will forever be known as a classic 4.9 / 5
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Sebastian Westerlund, 11/02/2010
This game is simply excellent and a must buy for PS3 owners. The game plays like a third person shooter with immense freedom (imagine gears of war but not moving like a turtle, and actually be able to climb up on things). You're able to scale any building, jump from rooftop to rooftop, and later in the game hover longer distances. The superpowers play out like standard weapons - you've got your pistol/pulserifle like weapon, your sniper and your rocket launcher. These all come in the form of electricity based powers, and they are a pure pleasure to watch.
The graphics first appear disappointing at the intro cut scene, but once you get into the game it will not be an issue. The city looks brilliant, and the character models look good enough at a distance. Cole himself is definitely the best modelled character close up, which seems natural considering how much time you'll have him on screen.
The best bit about this game is the storytelling. You get some amount of story in game, but the most pleasurable thing to watch is the comic book style cut scenes. These look gorgeous in HD, and as the voice acting is pretty entertaining (even if it can be a tad cheesy at times, this is a good thing... this is a comic book game after all). The story is engaging and you will want to find out what is going on - and the ending will not disappoint. Some people complain that it is just one big origin story - well, what is wrong with that? When you watched Spider-Man 1 in cinema, you still loved it more than Spider-Man 3 - even though it was "only an origin story".
The story is great. The game is great. The gameplay is fun. Now go buy it.
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jamie, 30/01/2010
An amazing game, very addictive and the openness of the game play makes it very re-playable. The expansion packs add a whole new dynamic to the game and serve as a good distraction at times from the main storyline. My only problem is that it takes so long to travel anywhere on foot, a vehicle or two would be nice.
Overall, a very god game, I highly recommend it!
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Paul Martin, 27/01/2010
Star Wars: The Force Unleashed was made by Lucasarts a company well renowned for its previous Star Wars titles including Star Wars Knights of The Old Republic, Star Wars: Battlefront and a more similar genre to The Force Unleashed was Star Wars: Jedi Outcast.
The games story is a great addition to the Star Wars universe, it was directed by Hayden Blackman who approached George Lucas for additional input and guidance on the project. That said it is not surprising that the game moves so fluent with the movies with Lucas having his part to play in the project. He even gave the green light for some familiar faces to make a return such as Senator Organa and Princess Leia, although not voice by Carrie Fisher the voice actor does sound remarkably similar to her, which provides a sense of authenticity to the game.
The story takes place between movies Episode 3: Return of the Sith and Episode 4: A New Hope as Darth Vader is still hunting down the last remaining Jedi in the galaxy. You begin the game playing as the legend Darth Vader himself as you pummel your way through Kashyyk (the Wookie homeworld) searching for a Jedi who is hiding on the planet. When you find the Jedi a young boy stops Vader from striking down his Father by taking Vaders lightsaber from his very grasp. It intrigues Vader that the boy is so powerful to do this and claims him as his own apprentice hiding him away for many years until he is ready to unleash him upon the galaxy.
The Apprentice is voiced and modelled from actor Sam Witwer (most likely known for his recent appearance as Davis Bloome in TV Series Smallville). This is a great addition to the cast as Sam Witwer provides a deep and emotional experience in the game through his voice and acting, the technology at Lucasarts has implemented this into the game to give the gamer a deep bond with The Apprentice. Witwer provides a first class acting role and sometimes it's easy to forget its actually game in some cut scenes. That is until some small clipping issues stands out and leaves the game feeling somewhat unpolished. The other voice acting however shows no flaws providing a great feel about the game.
As you begin the game as The Apprentice, Darth Vader sends you after a small resistance group under the leadership of General Rahm Kota, a human Jedi. Vader states that you are to leave none alive so the very existence of The Apprentice is kept secret, this means attacking potential allies such as Stormtroopers. As you begin to play you will begin to understand how powerful The Apprentice actually is when he uses the force, in return making you, the gamer also feel powerful. The controls are simple to navigate and picking a mear Stromtrooper up in the air and juggling him about is great entertainment. Of course no Star Wars game would be complete without the use of a Lightsaber which provides a similar style of play to the likes of Ninja Gaiden and Devil May Cry, maybe not as in detail with the combat, but still the game provides a great amount of combos to use at your disposal that can be combined with the force to unleash upon your foes. The Lightsaber however isn't used as much as you would like, given the games title it is clear that Lucasarts focused more upon force skills than lightsaber as you can cannonball several of your enemy across a hangar at the same time with one push of a button. The game does come with some flaws where a stormtrooper may get stuck in the air when thrown with the force, although this sounds like a problem to have its rare and can maybe given an exception given the amount of freedom you have when and where you can throw your foes.
The game also comes with somewhat a RPG setting as you level up your character The Apprentice will get more powerful and have more combos to use. You will also unlock new costumes as you play and complete each level. Another additional bonus is the ability to choose your lightsaber colours, including a black lightsaber crystal if you find the holocron (a collectable throughout the game, there are several on each level which will give you exp points to level up or unlock additions to your lightsaber/costume choices). Although what was disappointing was the inability to choose different kinds of styles such as Darth Mauls two sided lightsaber which does appear in the game, or perhaps having one lightsaber in each hand. Although this is a minor issue or request, it does bring you to wonder why Lucasarts didn't implement the option to increase the choices the gamer would have.
The games levels are linear, it's not surprising given the detail Lucarts have supplied the gamer. By throwing a trooper onto a metal object it will cause a realistic dent and the sound effects have clearly had a lot of work spent on them. Each object seems to have its own unique sound and let's be honest throwing a stormtrooper into a wooden shack with it exploding into bits doesn't get old or less satisfying. The levels are all unique apart from one where you return to a previous world, this gives the game variation and depth where some games i.e. recent instalment of Devil May Cry seemed to lack. The game does leave you with some memorable moments such as boss encounters which always vary and require different tactics on how to deal with them, one in particular boss fight that stands out is a showdown with a Star Destroyer, it was an impressive concept.
The game does rise some minor questions such as how if The Apprentice was so powerful did the Emperor not sense him as he was grown up much like he did Anakin in the films. It does feel a little unpolished and leaves the script somewhat finished, but given the fact I enjoyed the game it doesnt change my final outlook stating the game is worth a purchase.
Overall the game lasts about 12 hours and has some replayability although it's mostly for completionists. The difficulty level is well placed for new comers, experienced gamers and hardcore gamers providing a level everyone to play and enjoy the game. The story provides a great link between episodes 3 and 4. There is an alternate ending depending on the choice made in the game. I believe the story itself is actually good enough to be made into a movie given the fact at how well it plays out overall, it certainly does provide an enjoyable experience. There are a few glitches in the game that stand out, however it doesn't ruin the overall game. The voice acting, sound effects and music are all fantastic making you feel right at home to what you would expect from George Lucas. Certainly worth a purchase given the price of the game. Overall 8.2/10.
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Rodrigo Souda, 27/01/2010
In this new adventure about Desmond Miles, the character who seems to control the Altair (main character) through the Animus, starts to develop an huge hideout beyond the company who supports the Anymus project. In the meantime you are an assassin, hired to kill people to discover the truth about the pieces of eden, which are wanted by the templars.
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Sean Anderson, 25/01/2010
This game was one of the first I had for my computer back in 2002 or 2003 and I'm still playing it years later.
The gameplay is seriously engaging and addictive. There are different modes: you can start with a pre-built hotel and manage/improve it or start from scratch (my favourite mode).
The first step is to choose a location, then a type of hotel. You will find empty floors and a user-friendly menu, which has options for rooms, objects and textures. To create a room plan, you just simply hold and drag. Then you can choose which objects to add with varying degrees of luxury, place them with the left mouse button and rotate them with the right mouse button. It's all very intuitive. When you've created a room with objects, this is saved as a template, so creating lots of similar guest rooms is not as tedious as you might expect.
Also fun is the ability to follow your customers around the hotel and see what they are doing. Their morale is shown as a percentage and, the happier you make them, the better you perform. They also have needs and complaints, helping you to improve your hotel and tempt more customers. However, this can grow boring as there are a limited range of actions a guest can do and the TV has a particularly annoying five-second sound effect that repeats over and over.
In addition to this, the game lacks the ability to create outdoor facilities, which would be fun.
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Oscar Huckle, 24/01/2010
My sister recently purchased a DS and along with Prince Caspian, this game came 30% off when buying a DS.
The game is okay, mild fun for 3 or 4 hours. You get to play as Troy, Gabriella, Ryan, Sharpay, Chad and Taylor in the game as you work at Lava Springs doing numerous different chores to help the club carry on being a success. The games change often, some often sticking to the same origin of what the game first was, but with a few changes to make the challenge even more challenging. The game isn't worth the £30 odd pounds that the average person would spend on a game. I'd say a tenner is tops. Overall, the game is okay, but perhaps there could be more activities to extend the gametime to make it worth the 20/30 odd pounds that you spend. High School Musical 2 is worth a go at the very least. Thank you for reading this review.
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Matthew Scott, 24/01/2010
I have to say, when my friend first told me about this series called 'Ratchet and Clank'- a short furry creature with pointy ears and a little robot sidekick- I was a bit sceptical to say the least. At the time he leant me 2 games, 'Medal of Honour: Airborne' and 'Ratchet and Clank: Tools of Destruction'. However (coming from a massive FPS fan), I have to say that once I put the Ratchet and Clank disc in my console I barely touched the other. I was totally immersed in the fantastical world Insomniac had created from the moment of entering the game. It truly is a one-off, polished, pixar-like experience with flawless platforming, comic humour, accessible but fun and deep shooting mechanics, crazy weapons, addictive weapon levelling, great replay value and harmless, quirky but fun storytelling.
When I heard about the sequel to their first adventure in the series on current-gen consoles (apart from their mini downloadable episode last year) I had no qualms in picking it up as soon as I could lay my hands on it. I must say that once again, Insomniac have topped themselves once more. Introducing subtle changes but still maintaing the same timeless formula, they have yet again created an immersive world that those of all ages can lose themselves in for hours on end.
Although you will gain most out of the story if you have at least played the previous game 'Ratchet and Clank: Tools of Destruction' it stands very well alone in its own right (coming from someone who has never played any of the old PS2 releases and still understood and thoroughly enjoyed it). I can safely recommend this game to anyone owning a PS3, and as it is an exclusive to the system it would do well to support Insomniac so they can continue to develop their considerable talents and provide yet more top-notch entertainment to all. Insomniacs other series, which have at the moment been released on alternate yearly schedules on the PS3, is the 'Resistance' franchise. This is aimed at a more mature audience, but rest assured, Ratchet and Clank is a harmless, timeless adventure guaranteed to entertain all. Give it a try :)
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